• An x value of 90, with y and z set to 0, provides a view from the top of the
chart. With x set to –90, the view is from the bottom of the chart.
• The rotations are applied in the following order: x first, then y, and z last.
• When shading is enabled and you rotate a chart, the lights are rotated as if
they are fixed to the chart.
• The rotation axes always relate to the page, not to the chart’s axes. This is
different from some other chart programs.
• Select the Perspective option to view the chart in central perspective as
through a camera lens instead of using a parallel projection.
• Set the focus length in the box next to the Perspective option (it becomes
active when you select the option). 100% gives a perspective view where a far
edge in the chart looks approximately half as big as a near edge.
Appearance
Use the Appearance page to modify some aspects of a 3D chart’s appearance.
Select a scheme from the list box. When you select a scheme, the options and the
light sources are set accordingly. If you select or deselect a combination of options
that is not given by the Realistic or Simple schemes, you can create a Custom
scheme.
Select Shading to use the Gouraud method for rendering the surface, which applies
gradients for a smoother, more realistic look. Otherwise, a flat method is used. The
flat method sets a single color and brightness for each polygon. The edges are visible,
soft gradients and spot lights are not possible. Refer to the Draw Guide for more
details on shading.
Select Object Borders to draw lines along the edges.
Select Rounded Edges to smooth the edges of box shapes. In some cases this option
is not available.
Chapter 3 Creating Charts and Graphs 83
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