Editing 3D objects
Rotating 3D objects
Procedure for 3D bodies
The Rotation command used for 2D objects also works with 3D objects, but due to the
additional axis, there are a few differences with the editing of 3D objects (see Figure
136). The procedure for selecting the object is identical to that used for a 2D object.
You can rotate the object about each axis (X,Y,Z). The X and Y axes are those parallel
to the edges of the drawing layer, while the Z axis comes out of the page. It is not
possible to change the axis orientation.
The three axes are not shown directly, but the symbol indicates their intersection
point.
If you want to … You must ...
... rotate the object
about the X or Y axis.
... put the mouse cursor over the object. With the left
mouse key pressed you can now rotate the object as you
wish. Moving one of the red points at the middle of an
edge allows you to rotate the object about only one axis.
Note that the cursor initially has the shape for a (2D)
shearing movement but pressing the mouse button
changes it to a rotation cursor.
... rotate the object
about the Z axis.
... move the handle on one of the corner points with the
left mouse button pressed. Rotation about the Z axis is
independent of the setting of the rotation angle in the
dialog Position and Size.
... move the axis
intersection point.
... simply drag the Symbol to the desired location. The
point is located by default in the middle of the object.
These rotations can be carried out on a 3D scene as a whole or on individual objects
within a 3D scene.
116 OpenOffice.org 3.3 Draw Guide
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