After choosing the type of object, left-click on the starting point and drag the mouse
diagonally until the outline of the object is the size you want.
After releasing the mouse button, the 3D object appears. To change the height:width
ratio of the object, keep the Shift key pressed while dragging the mouse. Most of
these objects are constructed by rotation. Cubes and spheres are special types of 3D
objects that are directly defined in the OOo program code.
3D scenes
Variations 1–3 all produce a result known as a 3D scene. If you click on a 3D scene,
the status bar text shows 3D scene selected. Such a scene is actually a group of
objects.
If you constructed the scene using one of the above methods, it consists of the 3D
body as a single element. 3D scenes can, however, be extended to include other 3D
objects, as described in “Combining objects in 3D scenes” on page 134.
As mentioned in Chapter 6 (Editing Pictures), you can access individual elements of
the group using Modify > Enter group or the context menu. The status bar text
then changes and shows the type of each individual element selected, for example
Sphere selected or Extrusion object selected.
Producing 3D shapes
Since the release of Version 2.0 of OpenOffice.org, Draw contains a type of drawing
object known as a (Basic) Shape. A special method of extrusion exists for these
shapes.
Variation 4: Extrusion of basic shapes
You use the Basic Shapes toolbar (or another shape toolbar) to produce 2D surfaces.
Shapes such as cylinders or cubes are technically possible but not very useful,
because they produce curiously curved images. If you have drawn a shape, the last
icon on the Drawing toolbar is active. A click on this icon can transform a 2D
surface into a 3D object (see Figure 133).
Extrusion of a shape does not create a new object type but just changes the shape’s
appearance. All the object’s properties and settings are retained. You can use this
button to toggle between a 2D and a 3D view. The actual object properties and
settings are not lost in the switching operation from one view to another.
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