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Managing 3D Objects and Bitmaps
The color can be chosen from the dropdown list or by using the small button on the right of
the list. The position of the light source is defined by moving the colored dot with the mouse
or the slider bars on the small inset drawing located in the lower area of the page. Then click
the button to implement the light source setting.
Texture Management page
The Texture Management page lets you manage the properties of a bitmap texture applied to
an object.
Before using this page, we'll look at the two ways you can apply bitmapped images to an
object.
Use the fill option and select a bitmap motif.
Use the Gallery. To apply a texture, first display the gallery (Tools > Gallery). Then
drag and drop the motif with the mouse while pressing the Shift+Control keys.
Draw Guide 68
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